
- #Makefile cross compile c library linux mac os how to
- #Makefile cross compile c library linux mac os install
- #Makefile cross compile c library linux mac os update
- #Makefile cross compile c library linux mac os full
- #Makefile cross compile c library linux mac os code
The tricky part was to open the "Get Info" panel for the XCode project, adding the files (classes, resources, frameworks) was Generated files into the real project directories. I first created an XCode project (Cocoa framework or Cocoa applicationįor each of my projects in a temporary directory and copied the To be tweaked to get frameworks installed in /Library/Frameworks andĪpplications installed in /Applications. Some with non-obvious meanings at the first glance. Well for years) was to be migrated from MacOSX 10.2 with Gnustep make did not work correctly on MacOSX. ProjectBuilderWO.app on MacOSX since the app bundle generated by On both platforms the frameworks, bundles and tools are built with Lying on an NFS server so they can be reached from MacOSX and Solaris. Generated gnustep makefiles from the PB.project files. The makefiles haveīeen created with ProjectBuilderWO.app.
#Makefile cross compile c library linux mac os code
Problem: Source code for a bunch of frameworks and a bunch ofĪpplications and tools requiring these frameworks. If anybody is struggling with the same problem, read on:
#Makefile cross compile c library linux mac os how to
IĪm just through the process of figuring out how to setup XCode toīuild frameworks and applications like I am used to from However, for now the "Add newįiles to XCode and GNUmakefile approach" works well enough for me. I would be pretty much interested in a gnustep make makefile that > makefile isn't very hard, although fat binaries are slightly harder, > works nicely for frameworks) would be a better approach, but I'm not > Improving GNUstep Make to build native OS X applications (it already Makefile isn't very hard, although fat binaries are slightly harder, Works nicely for frameworks) would be a better approach, but I'm not Improving GNUstep Make to build native OS X applications (it already In short, cross compiling is hard, which is Sources, but you'll still need the framework headers which are not Of of C types and so on, These can be acquired from the Darwin Includes other headers which define things like the sizes and layouts Your subclasses of Apple classes will be wrong. You can't substitute GNUstep's Foundation.h forĪpple's, since they have different instance variable layouts so any of You also need copies of every header file that your You do this then you need more to get a real cross-compilingĮnvironment. I've not tried building Apple GCC on non-Apple platforms, but even if

> binaries and building a cross-compiling gcc is very tricky. > This means that you have a gcc version on your Linux machine that If you have moreĬomments, hints, tricks&tips, we can move and merge this into the I hope this helps to clarify things a little.
#Makefile cross compile c library linux mac os full
This can beĪ full Linux machine or a OSX machine (but it is more difficult to getĪ working cross-compiler running on OSX). In this case, you need a cross-compiler on the build host. Copy the files to your Linuxī) your target machine is an embedded system Here, you have to check that you are not using too specificįrameworks. I have an Xcode project and want to run on Linux So I would not consider this as a reasonable option.Ģ. Unfortunately, OSX uses MACH-Oīinaries and building a cross-compiling gcc is very tricky.


This means that you have a gcc version on your Linux machine thatĮmits executables that run on OSX. You can easily launch by a double-click on the. The drawback is that you don't have a "native" OSX application which Then, you can set up an identical build environment on both machines.
#Makefile cross compile c library linux mac os install
there is no single bundle thatĬovers all architectures (unless you do some additional tricks).ī) Install GNUstep on OSX using MacPorts. app bundle is different and runs on Linux only. Xcode project or the GNUmakefile if you add source files or resources.
#Makefile cross compile c library linux mac os update
The only thing to keep in mind is that you also update the

GSCoreData (look into the sources at Development is done by either working on Linux and using GORM/ProjectĬenter and compiling for Linux. xcodeproj in the same sourceĮxamples: SWK Browser from the GNUstep SWK project, DataBuilder from You have several options - more or less complex.Īdd a wrapping Xcode project (in addition to the GNUstep makefile) andĬonfigure it to compile directly on OSX for OSX using the OSX Cocoaįrameworks. I have a GNUstep source running on Linux/GNUstep and want the same Same question was asked twice this week, I have thought to write someġ. After thinking a little and taking into account that essentially the
