


Due to my intermittent playing of The Elder Scrolls Online I see no reason to join a guild in that game. Beyond having a novelty name (Shaved Wookies) it serves no purpose. It has two active members, myself and podcast co-host Brian.

This was mainly to stop me from getting swamped by guild invites from other players when the game first launched. With regard to Star Wars The Old Republic, I am in a guild which I created myself. I am in the Fleet simply for the benefits of accessing Fleet resources. I will chat with other members but I don't really know anyone nor ever group with them to play through content. In Star Trek Online I have my various alts in the respective Reddit based Fleets (guilds) such as Reddit Alert. I know many of the other members and it is still active but certainly not to the degree it was a decade ago. In LOTRO I have been in the same guild (or Kinship as it’s known in this game) since 2009. Playing through PVE content on your own gives you clear and achievable goals.Īt present I play four MMOs. Raids do not always hand out loot in an equitable fashion. If I invest my time into something, I want to walk away with some sort of reward. It is this aspect of MMOs that bothers me. Raiding is a long, drawn out process that doesn’t come with any guarantees. By playing on my own I get to use my time efficiently. But that is the price you pay for solo gameplay. The last raid I did was Draigoch’s Lair in 2011. I haven’t participated in any major group content in LOTRO for over a decade. I may well be able to clear through PVE content, level efficiently and manage my gear progression, but I also miss a substantial part of the game. The advantages are obvious, as are the disadvantages. Hence the primary reason I play MMOs solo is simply to be able to progress at my own pace and not having to be dependent on others in any other way, shape or form. Nowadays, I do not have the luxury of waiting for a raid group to assemble, nor do I have the tolerance for the inevitable delays that always stem from any kind of human interaction.
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Plus the novelty of the social element has worn a little thin over the years. I had the time and inclination to spend hours online. However, that experience between 20, when I played The Lord of the Rings Online most days and dedicated Friday and Saturday nights to raiding, was very much down to circumstances. I have written about this myself in the past, as when I first started playing MMOs, I was very enamoured by the social element and therefore very disposed towards group content. Justin Olivetti asked “why do you play MMOs solo” and as you would expect, there was a wide variety of answers. There was a perennial question being discussed over at Massively Overpowered recently.
